7/8/2023 0 Comments Gemcraft chapter 0![]() So if you want to use the special ability of a gem, combine it only with gems of the same type. Try to avoid making gems containing more than two base colors. ![]() If you have all 8 gem types available, you can create a prismatic gem. It will have all 8 abilities (in a very small portion each though) and some bonuses to its basic values. Place your towers in positions where they can cover the longest path possible. It might be worth placing a tower at one square distance from the path instead of right next to it. It’s better to have more towers with somewhat weaker gems in them, than a few towers with stronger gems.ĭestroy misc buildings to place towers at key positions Look at the range indicator (yellow circle) of the inserted gem to see how far it can shoot, and place it in a tower that can give it the longest path cover. Place a trap near a group of towers and place a slowing gem in it, this way the monsters will have to crawl by the towers for a longer time, taking more shots. Place a trap right next to an other one, place a slowing gem in the first trap and a mana gain/armor reduce/shocking gem in the second one. You can leech more mana from the slowed monster or have a greater chance of shocking/piercing it.Ĭlick on a monster to view info about it. Swarm (lots of weak and fast monsters that take only a small mana when reaching your wiztower – they can be dangerous though by attracting your firepower and letting the tougher monsters pass through) Armored (slower, but tougher, can have a very heavy armor on harder levels) Monsters take more and more mana each time they reach your wizard towwer, be careful with hordes of fast monsters. Giant (a few strong and armored monsters, a great source of mana but can be very dangerous) Waves can come from the main monster base, and in addition from minor monster bases, via paths from outside the area, or both. The wave stones on the left side of the screen show you what kind of monsters will appear and where they will arrive from. Sometimes it’s worth destroying the smaller bases, but not always. You might want to get ride of a minor base if it’s too near to your wizard tower, or if it’c connected to your wiztower with a path otherwise not used, and so you would have to make additional towers and gems to protect your flank. It’s not worth spending gems on destroying a minor base if it’s far away from you. Keeping a minor monster base can be especially good if it is far from both your wiztower and the main monster base, because it can make the coming waves more loosely spread, giving you more time to kill the monsters one by one. If you destroy a minor monster base, the monsters that would come out of it will be “redirected” to the main monster base.ĭon’t destroy a beacon unless necessary, especially at the beginning of the battle. ![]() ![]() Use your mana to build up your defenses first. If invulnerable monsters drag your towers’ attention, all the other monsters can slip through your defenses unharmed as well. If there are healer or shield beacons near your wizard tower, you might want to build your defense line closer to the monster base so that the monsters will have to get through your defenses before being healed or shielded.
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